About Super Mario RPG


Box front

Box back

Super Mario RPG is an RPG by Squaresoft and Nintendo, released in May of 1996 for the Super Nintendo. It was the final Mario game released for the Super Nintendo, as well as being one of the last games Square produced for Nintendo hardware until 2002. Squaresoft poured into Super Mario RPG their traditional RPG battle system and gameplay. Except our main character Mario can run and jump around exactly as he does in his platform titles. Similar to Donkey Kong Country, Super Mario RPG utilized gorgeous pre-rendered 3D graphics. Squaresoft applied this same process to Treasure Hunter G, which in Japan they released three months after Super Mario RPG.

The Story

Mario is off to rescue Princess Toadstool from Bowser (again). At the start of his journey, the Smithy Gang arrives and attacks the Mushroom Kingdom, sidetracking Mario. While attempting to stop the group, he is joined by Mallow, a cloud boy who thinks he is a tadpole, and Geno, a doll possessed by a celestial spirit from the Star Road. He is also joined by Bowser, whose armies have deserted him out of fear of the Smithy Gang, and Princess Toadstool, who was lost in the tumult that occurred when the Smithy Gang arrived. The Smithy Gang is led by Smithy, a robotic blacksmith from an alternate dimension with aspirations of world domination.

Battle System

It's everything you would expect from a Squaresoft RPG; Super Mario RPG is a very traditional RPG. The only major difference is the feature that allows you to make most attacks and special moves more powerful by timely pressing "A" or other buttons. For example, regular attacks are stronger if you tap A right at the moment your attack hits the enemy. Special moves prompt you with what to do to make them stronger. For example, Geno's special moves revolve around simply holding down the A button. Bowser's special moves require you to roll your thumb around the D-pad.

My Opinion

Super Mario RPG is a high quality, gorgeous game! It's so entertaining. The story is what you'd expect from a Mario game. Mario's play control in the isometric world of the game is surprisingly smooth. The pre-rendered 3D graphics were done very well. And for the first time ever, Bowser joins the fight alongside with Mario. If I were to complain about anything, it would be the low difficulty; but that's to be expected with most SNES RPGs.


I never played Super Mario RPG when it first came out. I first played it in the late 90's when video game emulation become popular and everyone was playing the games that they missed. For reasons I don't remember, Super Mario RPG never held my interest for long and I set it aside. Throughout the years I would try to play it again, but I would still set it aside. I don't remember Super Mario RPG being all the rage either. I don't think Nintendo put too much effort in advertising the game. It was until 2009 that I finally gave the game a good chance and played it all the way through. Something snapped in me, and now I am able to appreciate the game for its excellence.