Q: GAME SAVES?
Did you accidentally delete your saved game in Final Fantasy 3 for SNES? Do you want to skip certain parts of the game? Do you want to search for specific game sprites to capture? Whatever the case may be, these game saves are here to save the day. ^_^
Q: WHAT ARE THESE?
Each save is an *.srm file (compatible with any SNES emulator).
DIRECTIONS!
I have step-by-step directions in my Game Saves Tutorial.
TWO OPTIONS
I have two different sets of game saves here: Jackie's Perfect Game Saves and My Game Saves.
Option 1: Jackie is the webmistress of VideoGameSprites.net. Her perfect game saves are... well... they're perfect! She's done everything that can be done at each save point in the game (items, rages, spells, lores, etc.). In other words, it's a perfect playthrough. Each of her saves are located in save slot 1 within the game (ignore slots 2 and 3). To learn more about her saves download any of her saves and read the ReadMe file in the zip.
Option 2: My game saves are not 100% perfect as Jackie's are. They're probably 80% perfect. In other words, it's a casual playthrough from someone who's played the game to death. I only obtained the items/equipment/spells/abilities that I felt were worth having for beating the game. Also, in my saves I grouped them together by using up all three in-game save slots.
JUMP TO...
Save 1: Narshe Mines - 92.2 KB At the first save point in the game, in the cave of Narshe. Save 2: Narshe Mines (God Mode) - 92.2 KB At the first save point in the game, in the cave of Narshe. Being that this is the "God Mode" version, all the characters are maxed out. Save 3: South Figaro - 104 KB In front of Figaro Castle. Enter and speak with Edgar. Save 4: Returners' Hideout - 110 KB In front of the Returners' Hideout. Save 5: Scenarios, 3 open - 96.5 KB Choose a scenario - kupo! At the point when you can choose between Locke's scenario, Sabin's scenario, or Terra/Edgar/Baron's scenario. Save 6: Scenarios, 2 open - 92.8 KB Choose a scenario - kupo! At the point when you can choose between Sabin's scenario or Terra/Edgar/Baron's scenario. Save 7: Scenarios, 1 open - 92.7 KB Choose a scenario - kupo! There's just Sabin's scenario left. Save 8: Narshe Cliffs - 96 KB At the cliff of Narshe. Prepare yourself for the strategic battle against Kefka and his army. Save 9: Zozo - 108 KB In front of Zozo. Enter and find Terra! Save 10: Opera House - 102 KB In front of the Opera House. Enter and experience the famous Opera House scene. Save 11: Vector - 107 KB In front of Vector. Enter and talk to the old man to begin the exciting venture into the Magitek Factory. Save 12: Imperial Base - 105 KB Next to the Imperial Base. Go through it to enter the Cave to the Sealed Gate. Save 13: Albrook - 108 KB Next to Albrook. Enter and speak with General Leo at the docks. Soon you'll embark on the venture to Thamasa. Save 14: Floating Continent - 108 KB Next to Albrook. Jump into the airship to fly to the Floating Continent. Save 15: Solitary Island - 98.9 KB At the Solitary Island. Welcome to the World of Ruin! Save 16: Nikeah - 99.8 KB In front of Nikeah; obtained Sabin. Enter and follow the mysterious man who bares a striking resemblance to Edgar. |
Save 17: Darill's Tomb - 98.6 KB In front of Darill's Tomb; Edgar and Setzer are in the party. Enter the tomb and obtain the next airship! Save 18: Maranda - 102 KB In front of Maranda. Enter to discover what Cyan's been up to. Save 19: Cave on the Veldt - 103 KB At the Cave in the Veldt. Enter to find Shadow. Save 20: Pheonix Cave - 103 KB Next to the Pheonix Cave. Use the airship to enter. Save 21: Owzer's House - 105 KB Next to Jidoor. Enter and venture through Owzer's House. Save 22: Yeti's Cave - 105 KB In front of Narshe. Enter and seek Umaro. Save 23: Triangle Island - 102 KB On the Triangle Island. Walk around for a battle with the Zone Eater. Let him suck you in to enter the realm where you can obtain Gogo. Save 24: Doma Castle - 104 KB In front of Doma's Castle. Enter with Cyan in your party and take a nap for a surprise... Save 25: Ancient Castle - 108 KB In front of Figaro Castle. Enter and submerge to discover an ancient castle. Save 26: Ebot's Rock - 100 KB In front of Thamasa. Enter to find out a creature from Strago's past has returned. Save 27: Cultists' Tower - 102 KB In front of the Cultists' Tower. Enter and conquer! Save 28: Kefka's Tower - 106 KB In front of Kefka's Tower. Jump on the airship to enter. Prepare yourself for the final area in the game! Save 29: Final Battle - 104 KB Walk forward to enter the final battle. Save 30: Final Battle (God Mode) - 106 KB Walk forward to enter the final battle. This is the "God Mode" version of this save so everyone is maxed out. Save 31: The Ending - 102 KB This is a ZSNES *.zst save state file for the ending. |
Save 1: Locke and the Figaro Brothers - 2.02 KB
Slot 1 Terra in Narshe's cave. Walk further North to get cornered by the guards. After some events you'll partake in the exciting battle with Locke and the moogles vs. Narshe's guards.
Slot 2 In front of Figaro. Enter to meet King Edgar.
Slot 3 In front of Mt. Kolts. Enter to search for Sabin.
Save 2: The Returners and the 3 Scenarios - 2.52 KB
Slot 1 In front of the Returners Hideout. Enter to meet Banon and discuss the advance against The Empire.
Slot 2 Choose your scenario... kupo! Choose from Locke who is in South Figaro, Banon and company traveling across the river, or Sabin's exciting scenario in the Kingdom of Doma, the Phantom Forest, the waterfall, the Veldt, and the Serpent Trench.
Slot 3 All scenarios are completed. Everyone has met in Narshe and are ready to battle against Kefka and his army.
Save 3: Adventures in the South - 2.61 KB
Slot 1 In front of Narshe. If you want to change party members then go back into Narshe. Head on to Figaro to travel to the other side of the continent. From there you'll eventually come across Zozo, where you'll find Terra at the very top of one of the buildings.
*If you want Shadow to join you at Kohlingen's inn, then have 3 members in your party instead of 4.
Slot 2 Enter the Opera House and talk with Impresario to begin the famous Opera House sequence.
Slot 3 In front of Vector. Enter and talk with the old man to begin your adventure in the Magitek Factory.
Save 4: The Empire - 2.73 KB
Slot 1 Right next to the Imperial Base. Walk through it to enter the cave to the Sealed Gate.
Slot 2 In front of Vector. The airship just crashed from the enraged Espers. Enter Vector and speak with Emperor Geshtal over at his palace.
Slot 3 In front of Thamasa. Enter and meet with Strago.
Save 5: Floating Continent and the World of Ruin - 2.79 KB
Slot 1 In front of Jidoor. Enter the airship and choose the option to find the Floating Continent.
Slot 2 Celes on the Solitary Island. Enter the house to witness Cid's tragic death.
Slot 3 In front of Tzen. Enter to witness Kefka's Light of Judgement thingy and to meet with Sabin under unusual circumstances.
Save 6: Edgar, Setzer, and the new airship - 2.94 KB
Slot 1 In front of Nikeah. Enter to speak with Gerad, who has a striking resemblance to Edgar. Events ensue that lead you to Figaro Castle and the battle with the four tentacles.
Slot 2 In front of Kohlingen. Enter and go to the Inn to find Setzer. From there go to Daryl's Tomb to obtain a new airship.
Slot 3 In front of Maranda. Just went through Daryl's Tomb. You now have an airship, and the freedom to roam around the World of Ruin to partake in side quests galore. Your first stop is Maranda, because when you first flew the airship, Celes noticed a messenger bird fly toward there. Is that a clue? Find out.
Save 7, Recruiting the rest of the gang - 3.29 KB
Slot 1 In front of the cave at the Veldt. Cyan, Gau, Mog, Terra, and Relm have been obtained. Enter the cave to find Shadow.
Slot 2 In front of Thamansa. Enter with Strago and Relm to do their side quest to battle against Hidon.
Slot 3 In front of Kohlingen. The Pheonix Cave has just been completed and Locke is now in your party. Gogo was obtained beforehand.
Save 8, The End - 2.90 KB
Slot 1 Right next to Kefka's Tower. Fanatics' Tower quest and Cyan's quest with the 3 Dream Stooges/Wrezsoul has been completed. The party is strong enough to fight Kefka. Although there's still some more you can do in the World of Ruin. At this point you can either continue to explore the world or enter Kefka's Tower for the final battles. Fly over the tower in the airship to enter it.
Slot 2 The three separated parties have reached their final destination. Walk forward to the platform to get teleported to Kefka for the final battle.