I recommend the Fighter when you
play this game for the first time. He is the most efficient
when it comes to offense. His sword allows him to attack
enemies farther than the Cleric and Dwarf can. His inability
to use magic makes managing his inventory the easiest. He does
a somersault when his inventory is empty.
The Cleric is a priest who has
taken up some of the ways of a fighter. Their vows prohibit
them from using edged weapons so he uses a mace.
Unfortunately, this mace gives him a shorter attack distance, which
can be somewhat frustrating during battle. He can cast spells
such as Turn Undead (kills undead), Hold Person, Striking (increases
strength), Continual Light (blinds enemy), Sticks to Snakes (makes
snakes that attack the enemy) and Cure Serious Wounds (heals).
The official chick of Tower
of Doom! The Elf is like Final Fantasy's Red Mage, they're
good at fighting and using magic. Her sword allows you to
attack at the same distance the Fighter can. She can cast
spells such as Magic Missile, Fireball, Invisibility, Lightning
Bolt, Polymorth Other, Cloud Kill and Ice Storm. Quite nifty,
indeed!
Like the Cleric, the Dwarf's axe
has a short attack distance, which can be somewhat frustrating
during battle. However, he can swing his axe faster than
anyone else. He performs his first three attack moves at
almost double the speed! When his inventory is completely
empty, he executes a twirling axe attack, this attack can hit twice
in the air and then once again on the ground.