2. General Mantras
3. Special Mantras
C. Status Increase
D. Status Decrease
E. Element Protection
4. List of Game's Mantras
This guide isn't necessarily a guide. It's more like an organized list of all the mantras that I think are worth your time. It's obviously not a complete list since Treasure of the Rudra's mantra system is virtually endless. NOTE: All the mantra names in this guide are meant to be in full caps. I typed them normally because it looks prettier that way. If you have a problem with that then take your beef up with Sailor Ture.
Fire is weak against Water and Water is weak against fire. For example, if you're wearing a fire-aligned armor then you will be weak against water attacks. But if you're wearing a water-aligned armor then you will be weak against fire attacks. Get the idea? You don't have to memorize that table because it's also in the game's equip menu to let you know what elements your characters are strong/weak against once they equip a certain weapon/armor/accessory. And then there's Nihi (Void) and Pra (Earth); these elements have no weaknesses.
Spells in Treasure of the Rudras are called mantras. Creating a mantra with the elemental name by itself creates the weakest mantra possible for that element. Adding a suffix makes it stronger and consume more MP. There are lots of suffixes in the game. Other Treasure of the Rudras fans might beg to differ, but I believe the best suffixes are ~na, ~rex, ~nates and ~god. Here's a table of all the basic elements with these suffixes:
• MP costs may slightly vary with certain mantras
or other characters.
And then there are the non-elemental-based mantras that do special things.
OF GAME'S MANTRAS
Various mantras used by enemies/bosses that you might want to try out. I put them in order from least to greatest MP consumption.