EMULATION

With the almighty power of video game emulation, every classic CD RPG can be played right on your computer! Yup, it's true. They emulate almost 100% accurate to the real thing too. There's not much of a need to own the real thing. The only drawback is that Sega CD emulation is Windows-only at the moment.

>> SEGA CD

Sega CD emulators can emulate Sega CD games via the real thing (or a CD-R copy) through your CD-ROM, or through ISO/MP3 files on your computer. There are two popular Sega CD emulators: Kega Fusion and Gens. Both of them emulate Sega CD games equally good. Kega Fusion is probably the better emulator of choice since it's easier to use and makes Sega CD emulation less of a hassle, versus a few kinks that Gens has. Both emulators can be downloaded from my video game emulators page. But keep in mind that these emulators won't play Sega CD games out of the box. In order for Sega CD games to work at all, they require you to download the proper BIOS first and configure it. You can download the Sega CD BIOS from my video game emulators page right below the Gens and Kega Fusion downloads. Confused? I have detailed tutorials for Kega Fusion and Gens in my emulation help subsite: Video Game Emulation for Newbies.

Q: What's ISO/MP3?
A: ISO/MP3 is how Sega CD games are distributed over the internet. The ISO is the game's data and the MP3s are the audio tracks. The memory size of a Sega CD game in ISO/MP3 form can range from 20-200 MB; average is 40-120 MB. The Kega Fusion and Gens tutorials in my emulation help subsite Video Game Emulation for Newbies cover usage of ISO/MP3s in more detail.

Do you have an Android smartphone or tablet? With RetroArch you can play Sega CD games on the go! Just search for "retroarch" in the market to find it. But keep in mind that Sega CD games take up around 300 MB on average. Some can go up to 500 MB. On your PC that's not a problem, but portable devices don't have a lot of space (and we tend to pack it with apps and MP3s). Don't forget that the BIOS files are still required, which I have in my emulators page.
*Note that the BIOS files need to be renamed to "bios_CD_E.bin" (Europe), "bios_CD_U.bin" (US), and "bios_CD_J.bin" (Jap) and they need to be placed in the main root folder of your ROMs (you can set the folder in config).
*Also, note that RetroArch doesn't support MP3 tracks. If your Sega CD game has MP3 tracks then you need to convert them to WAV and edit the CUE sheet. I explain how to do this here.

>> TURBOGRAFX16-CD

To begin with, in my video game emulators page I offer Mednafen, MagicEngine, and Ootake.

Mednafen is a multi-system emulator that supports many systems in addition to TurboGrafx16. Most importantly, it's the only emulator that supports running TurboGrafx16-CD games from their ISO image. The drawback is that Mednafen is not a very user friendly emulator and it can be tricky to setup. To help with Mednafen, I have a tutorial for it.

MagicEngine and Ootake are great TurboGrafx16 emulators!! They are far better than Mendafen. MagicEngine, in particular, is considered the #1 TurboGrafx16 emulator. However in order to play TurboGrafx16-CD games with them you need to burn the game to a CD-R or jump through hoops trying to use a virtual CD-ROM program. You'll probably not want to do that. And the second thing that sucks is that MagicEngine isn't free. It costs $19 US. So in that regard I offer Ootake as a free alternative. With all this being said, you'll most likely choose Mednafen. I just wanted to mention MagicEngine and Ootake because it's a shame to see great emulators go to waste because of lack of ISO support. Anyway to help you with these emulators, I have tutorials for both of them in my help site: Video Game Emulation for Newbies.

Do you have an Android smartphone or tablet? With RetroArch you can play TurboGrafx16-CD games on the go! Just search for "retroarch" in the market to find it. But keep in mind that TurboGrafx16-CD games with their WAV tracks make each game take up around 500-700 MB in size. On your PC that's not a problem, but portable devices don't have a lot of space (and we tend to pack it with apps and MP3s). Don't forget that the system card BIOS files are still required, which I have in my emulators page.
*Also, note that RetroArch doesn't support MP3 tracks. If your TG16-CD game has MP3 tracks then you need to convert them to WAV and edit the CUE sheet. I explain how to do this here.