History

• Final Fantasy V for SNES

 

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 Final Fantasy V is a Squaresoft RPG that came out in Japan for the Super Nintendo in 1992. The unofficial English translation was first released sometime around the mid 90's. It was completed sometime during 1998. Final Fantasy V was one of the first games to be entirely translated by fans, so it's left quite a mark in classic gaming history. Squaresoft thought about bringing over Final Fantasy V to our shores, but decided to bring over FF6 instead.

 

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• Final Fantasy Anthology for PSX
In 1999, Squaresoft finally brought over Final Fantasy V to the US for the Sony Playstation. They released it as a part of the Final Fantasy Anthology (toward the left is its box art). The game itself is a direction port of the SNES version. The only addition is a beautiful CGI sequence in the beginning and the end.

 

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• Final Fantasy V for GBA
In November of 2006, Square-Enix brought over their Gameboy Advance port of Final Fantasy V. There are four new jobs: Gladiator, Cannoner, Necromancer, and Oracle. There's a new 30-floor bonus dungeon. There's a stage called "Cloister of the Dead," where you must defeat the game's bosses in a lengthy endurance. All the backgrounds have been remade. Its colors, menus, soundtrack, and sound effects have been modified to fit GBA's hardware. There's also a beastiary, a quick save feature, music player, and additional equipment. The script has been translated again. They even pulled a Working Designs and took the liberty of tossing in some jokes, such as references to PBS's Reading Rainbow, Teenage Mutant Ninja Turtles, and Team Rock from Pokemon.

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• Final Fantasy V for iOS & Android
The Final Fantasy VI remake was released for iOS in March '13 then Android in September '13. For the most part the graphics were a touchup. Character sprites are all new, resembling a style you might expect from an RPG Maker game. The more significant foes had their battle sprites complete redrawn with gorgeous detail. All battle backgrounds were completely redrawn. The menus and battle interface have, of course, been reworked for a more pleasant mobile experience. They made the game easier so that you don't have to grind as much. There are new gameplay features such as movement in eight directions and auto-battle, and contains the Sealed Temple and super-boss Enuo from the Game Boy Advance release. You can find Final Fantasy V on Google Play for around $16; here's a trailer. You can find Final Fantasy V on the iOS AppStore also for around $16.

Job System

The job system is so cool!! This is where Final Fantasy Tactic's job system originally came from. This system gives you the power to choose what your characters will specialize in. They can be knights, monks, black mages, white mages, SUMMONERS, ninjas, samurais, and more! Best of all, one of the skills you learned in a previous job can be also be used in your next job if you so desire it. In this site I have a list of every job class and the abilities that come with them, which is right here. There are tons of possible job class combinations that kick major ass in battle. I suggest you refer to the walkthroughs at GameFaqs for some help with that. But I do have one tip for you, the best thing to do is to focus half of your party on psychical strength while you focus the other half on magic. There are enemies throughout the game that are strong against physical attacks, but weak against magic, and vice versa.

My Opinion

Final Fantasy V RULES!!! The job system makes it so fun! It's totally orgasmic!! The storyline is very interesting. It has the famous traditional elemental Final Fantasy crystals. The job system makes Final Fantasy V overflow with replay value. You can play each game with a different combination of job classes--and you still kick ass with each one! Oh, such wonders Final Fantasy V possesses. The first time I played this game was through emulation years ago, around when I first started FantasyAnime in 1998. I didn't get too far because emulation on a computer with a 350 MHz processor isn't an enjoyable experience. I finally got to play Final Fantasy V when I got the Final Fantasy Anthology. I got up to Galuf's world and then stopped playing because the loading times pissed me off. That's the only flaw with the Final Fantasy Anthology, it has a disgusting amount of loading times with both Final Fantasy V and FF6. Final Fantasy Chronicles carries this ugly flaw, too. I got serious with Final Fantasy V when I got my laptop in early 2001. I beat the game and collected tons of screen shots during my progress. Final Fantasy V impressed me so much that I immediately started a new game right after I beat it! Yes, Final Fantasy V is THAT good! The job system is just too entertaining. Hmm, but the soundtrack is alright. There are only a handful of songs that I would casually listen to.

My Friend's Review

Final Fantasy V Review by LockeJV ~7/16/02

Overall (9/10): Final Fantasy V is the second installment of Final Fantasy on the SNES, and along with FFIV and Final Fantasy VI they comprise what can arguably be considered the three greatest RPG's ever created. Captivating characters take you through incredible storylines, enhanced by sound and graphics which approached the limits of technology, with a solid blend of difficulty and traditional yet innovative battle systems. Across the board, these three titles challenge perfection with a mélange of rpg attributes we have not experienced before or after.

Story (7/10): Ex-Death seeks to use the power of the crystals to engulf the world in the dreaded void, and it's your job to stop him. Generic? Yeah, very. But the characters and their experiences along the way made this generic tale into quite an exciting and unique adventure. Your quest takes you through 3 worlds, each of which are very interesting to explore. You never know what you'll find as you ride/fly your chocobo across the map, or pilot your airship to an island, or traverse to a light point in your submarine. Along the way you will receive help from several different kingdoms, the Dawn Warriors, and even moogles!

Characters (8/10): Final Fantasy V featured five playable characters, three of them female - which led to some interesting possibilities. Anyhow, the main character was Butz (Bartz), a loner who lost his parents and travels only with Boko, his chocobo. Lenna (Reina), the Princess of Tycoon joins you while searching for her father. Galuf, a powerful mysterious older guy who lost his memory along with his grandaughter, Kururu (Krile). And of course, the leader of the Pirates, Farus. The only notable enemy was Gilgamesh, as Ex-Death was rather one dimensional and forgettable. Character interactions are pretty funny most of the time, and flashbacks show you the pain each character suffers. Dragons and a Hydra play an interesting role, and the ever-present Cid (and Mid!) provide comic relief and plenty of mechanical help. Plenty of emotional moments in this one, as death is rather common.

Graphics (8/10): An upgrade from the FFIV engine, Final Fantasy V featured stunning graphics, excellent monster design, and a large variety of character design - as each character had 20 different outfits to wear in battle. Battle screen had a nice backdrop of whatever environment you were in, and the spells had nice effects.

Music (9/10): Typical Uematsu never fails to amaze. From "Fate in Haze", perhaps my favorite dungeon song, to "Lenna's Theme", "Four Valiant Hearts", "Ahead on Our Way", etc., Final Fantasy V has a vast music library which is outstanding at every twist and turn along your trek through the game. Some of Uematsu's best work, the Final Fantasy V OST will be on my RPG playlist till kingdom come.

Challenge (8/10): The enemies will keep you on your toes, unlike they do nowadays. Random encounters serve up monsters who can usually do about 25% damage to any of your characters with one good hit. And each dungeon has a 'rare' encounter that will serve up a very difficult monster who could take out your party with one spell if you're not paying attention. You must constantly monitor your health meter and magic points, the way every rpg should be. Challenging, meaningful random encounters allowed you to learn jobs and earn gold you desperately needed - kept things interesting the entire game. Challenge seems to be a lost art. Dungeons were tricky with secret passages and a slew of helpful items hidden all over. Final Fantasy V definitely rewarded you well for paying the price to explore every nook and cranny of a dungeon. Again - the way dungeons should be. My only complaint was the Toss command and a more than generous supply of elixers got me out of situations I probably should have died in.

Battle System (10/10): A splendid class system with tons of options to keep you occupied your first trip through the game and then some. A barrage of classes (20!) include Blue Mage, Lancer, Trainer, Samurai, Mime and even Beserker! Magic, HP, MP and everything else is part of the traditional battle system FF perfected. A shining example of perfection, which seems to have been long abandoned by most RPGs.

Sub-Quests (9/10): The biggest subquest is to master each class. With such a variety of choices you are very interested to see what additional skills, kewl spells and kickass attacks you can learn. You can also search for all the summon spells, learn monster skills, and find all the pianos. Can't forget to mention the two nearly impossible bosses - Shinryuu and Omega...good luck! Could have included something extra to chew up your time, but all in all Final Fantasy V offers plenty.

Gameplay (10/10): A marvelous display of what was once right with RPGs, Final Fantasy V has me begging to bring back the past, when games had challenge, fantasy settings, fun battle systems and were more about playing the game than watching a movie or a soap opera. Gameplay-wise, Final Fantasy V was flawless.

Ending (9/10): Excellent conclusion to the story. You get to revisit everyone who helped along the way to a parade of stunning graphics and excellent music.

Replay Value (9/10): To fully get the complete value out of Final Fantasy V, you'd need to replay several times with different classes. Although the game was rather linear, it was very fun to play.

All in all, great game! I played the psx anthology version, and the only thing that really bothered me was the translation of Faris talking like a pirate, and her real name being "Salsa" instead of Sarisa. Final Fantasy V isn't talked about much, and it most definitely should be - it's one of the best. If you haven't played, do so! You will be glad you did.

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