Q: Game saves?
Did you accidentally delete your saved game in Phantasy Star 2? Do you want to skip certain parts of the game? Do you want to search for specific game sprites to capture? Whatever the case may be, these game saves are here to save the day. ^_^
Q: What are these?
These are periodical saves for Phantasy Star 2. Notice the "SRM" and "GS0" next to each game save.
SRM - Signifies that the zip file contains an SRM file. SRM files (short for saved RAM) are compatible with every Genesis emulator.
GS0 - Signifies that the zip file contains a GS0 file. GS0 files are saved states that only work on "Kega Fusion" and "Gens" (Genesis emulators). Save states (or saved positions) is a feature every video game emulator has that allows you to save your current position in a game literally anywhere.
More info within
Also within these game save zip files is a text file with a record of the current party members, current levels/HP/MP, and current meseta (money).
Directions
I have step-by-step directions in my Game Saves Tutorial.

Save 1 - Paseo  SRM GS0

In Paseo. The game just began. I leveled everyone up and equipped them with the best stuff. The first thing on the agenda is to travel to the Shure Dungeon. If you'd like, go to your house to recruit Rudo. But if you want a more challenging experience, let him stay there for now.

Save 2 - Shure (Start)  GS0

In front of the Shure Dungeon. Enter.

Save 3 - Shure (Finished)  SRM GS0

In Paseo. The Shure Dungeon has been completed and Letter and Key has been obtained. Next on the agenda is the Tower of Nido. Rudo has been recruited and leveled up some. (Remember, at Nido use the Dynamite to blow up the door)

Save 4 - Nido (Start)  GS0

In front of the Nido Tower. Enter and use the dynamite to blow up the door.

Save 5 - Nido (Finished)  SRM GS0

In Paseo. The Nido Tower has just been completed and Teim is with you. Next travel to the northern tunnel in front of Paseo to witness a tragic event. After Rolf's dramatic reflection of the incident, you'll gain access to the north western part of the land.

Save 6 - Teim  GS0

In front of the northern tunnel in front of Paseo. Enter to witness a tragic event. After Rolf's dramatic reflection of the incident, you'll gain access to the north western part of the land.

Save 7 - Oputa  SRM GS0

In Oputa. Recruited Amy. Head east/north/west/south/east to find the Bio-Systems Lab and use dynamite to blow open its door.

Save 8 - Biosystems Lab (Start)  GS0

In front of the Bio-Systems Lab. Enter and use Dynamite to blow open its door.

Save 9 - Biosystems Lab (Finished)  SRM GS0

In Paseo. Finished the Bio-Systems Lab. Enter the Central Tower and speak with the Governor.

Save 10 - Zema  SRM GS0

In Zema. Hugh has been recruited. Go south to Roron Tower.

Save 11 - Roron Tower SRM GS0

In front of Roron Tower. Enter.

Save 12 - Piata & Uzo Island  SRM GS0

In Piata. Anna is recruited (although not in the party). The Visiphone is in the inventory; it lets you save anywhere. Next on the agenda is Uzo Island. Go to the eastern shore to board the jetcraft and go south-east to find Uzo Island.

Save 13 - Climatrol  SRM GS0

In front of Climatrol. Just went through Uzo Island, got the Maruera Leaf, and went to the professor and got the Maruera Gum to breath underwater for Climatrol. Don't forget that you need to use the gum to enter the water.

Save 14 - Neifirst  SRM GS0

In Climatrol. Talk to Neifirst to begin the drama! And the battle.

Save 15 - Control Center  SRM GS0

In front of the Control Center. Enter and get the four keys to the dams! Remember to use Musik on the piano to open the door. I gave the Musik technique to Rudo, forgetting you need TP for it to work. So I hacked the save and gave him some.

Save 16 - Green Dam  SRM GS0

Just obtained the four keys to the dams. Currently at the beginning of the Green Dam.

Save 17 - Yellow Dam  SRM GS0

Just opened the Green Dam. Currently at the beginning of the Yellow Dam.

Save 18 - Red Dam  SRM GS0

Just opened the Green and Yellow Dam. Currently at the beginning of the Red Dam.

Save 19 - Blue Dam  SRM GS0

Just opened the Green, Yellow and Red Dams. Currently at the beginning of the Blue Dam.

Save 20 - Army Eye  SRM GS0

Opened all the dams and now is the boss battle against ARMY EYE.

Save 21 - Dezo  SRM GS0

Just arrived on Dezo for the first time.

Save 22 - Esper Crevice  SRM GS0

Right next to the Esper Crevice. Enter and reach the Esper Mansion! Also, I reworked my party to include Rolf, Rudo, Anna, and Amy - the party that PSII walkthroughs recommend for Dezo. I've never recruited Anna before, so I went around and built her up to lv 18.

Save 23 - Esper Mansion  SRM GS0

In front of the Esper Mansion. Enter and witness the awakening of Lutz! And he has a lot to tell you. My oh my!

Save 24 - Menobe  SRM GS0

In front of Menobe Dungeon. Enter and conquer!

Save 25 - Guaron Fort  SRM GS0

In front of Guaron Fort. Enter and conquer!

Save 26 - Naval Dungeon  SRM GS0

In front of the Naval Dungeon. Enter and conquer!

Save 27 - Ikuto  SRM GS0

In front of Ikuto Dungeon. Enter and conquer!

Save 28 - Noah  SRM GS0

In front of the Esper Mansion with all of the Nei equipment...! Rox0r the howse. Enter and talk to Lutz to win his affection and be teleported to Noah - the final dungeon. My oh my!
Note: The sound will blank out once you enter Noah. It's a weird bug and the available Genesis emulators don't correct it.

Save 29 - Ending  GS0

At the final battle! Do one more round and the final boss is defeated. Then sit back and enjoy the ending.

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